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 Shadow Ofc Build

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TheProfiler

TheProfiler


Number of posts : 8
Registration date : 2008-09-19

Shadow Ofc Build Empty
PostSubject: Shadow Ofc Build   Shadow Ofc Build EmptyFri Sep 19, 2008 7:33 pm

BUILDS

Builds are mostly of personal preference and gameplay. Experiment
with different builds and see which one suits you more, and use it.



INT

The most essential stat for any shadow is int for your bind. It
will surely increase your effectiveness especially in "1 vs many"
situations, and it will also help you to get away from strong opponents
as well. Choices of int are:



1) 70int for 2.0 bind

- 12m range and 6secs hold time

- good for normal PvP and if you have minimal lag



2) 130int for 3.0 bind

- 16m and 12secs hold time

- better for players who has higher latency



3) 20int for 1.1bind

- 8m range and 2secs hold time

- if you think you're really good and don't lag at all



I wouldn't suggest going below 2.0bind as the range is not good
enough for you to stop your opponents effectively. Even in official
servers where i don't lag, 1.1 bind is as good as having no bind at
all. You would also need high magic jewelery to make your binds
effective.



DEX

Your next important stat is dex. You must have at least 204 dex minimum
to max out your shadow skills to 4.6. I believe this RYL version has a
very high speed cap, so you should go as high dex as you can to chase
down fast opponents (dex warr, dex sins, dex archers).



STR

Now comes your str which is a choice that depends on your final
decision of the int and dex that you would want. Basic choices are:



1) 170str (minimum) to give enough stat points for your other stats



2) 190str for 4.0 FB



EQUIPMENT CHOICES

Equipment choices should be based on builds first and then on
personal preference of looks. Building a high requirement equipment
will limit your choices for other builds and would certainly crimp your
gameplay (if you can't adapt to your current build).



Armor

Recommended: 100 dex armor - goes into AAA from B exdef and MR (easier to make fusers)

Any higher requirements are most definitely just for style and looks. It will be harder for you to make fusers.



Right-hand weapon

Do NOT enhance a craw! It's a waste of resources as you only get +3 dmg per ruby.

Recommended swords: 160str and below - goes into AAA from max B min dmg.


Arm

Do NOT go higher than 190dex arms if you plan to go all the way
with your shadow arm. I personally prefer the 170dex arm as it looks
much better than the 150dex arm (which goes to AAA from maxB min dmg -
150dex arm).

I Take no credits for this builds posts.
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